Spent a complete day swearing at shaders. Mainly it was issues of defining bits of text to something else. We have shaders written for DX9, I’m trying to compile them for a console using a completely different format. So lots of text manipulation. Which is more interesting than it sounds. I managed to get a very basic shader all working. Now one with a texture in is causing me issues. Still, I reckon it should all be working by the end of next week. I’ve reckoned that sort of thing before and a month later I’ve still been at it.
Didn’t sleep well last night, lots of sweating. Got up at 6:30 and took Sasha to daycare. Cleaners arrived, didn’t do too bad a job for once. May look into getting a new one after holiday, I think they are a bit dear for what I get.
Watched floor swelling, I think it’s near enough there now. Saw arrived, so I can have a bash at repairing it the weekend.
Picked up dog. Went to Body Pump, admired arms. Came back and did more work. Was planning on doing a video with Jamie but just ended up working late instead.